On a successful hit, the target makes a DC 12 CON save or be given the bleed condition.
Bleed: At the start of their turn they lose 1d4. As an action they can make a DC10 medicine check to stop the bleeding.
After ItemOn a successful hit, the target makes a DC 12 CON save or be given the bleed condition.
Bleed: At the start of their turn they lose 1d4. As an action they can make a DC10 medicine check to stop the bleeding.
After Item