DL 6 – Fungeon Dungeon

Sao Ardo, Olu Sundre, Falor Trivaxith, Wuzam Tezlit,
Deadventurer's League
2023-02-23


In which the owner of the Fungeon Dungeon would have got away with it, if it wasn’t for those meddling Deadventurers!

  • Maeiouy Lillydag provides the group with free passes to the city’s newest craze – the Fungeon Dungeon
  • Various puzzles are solved and an illegal Elemental imprisonment scam is uncovered
  • Newcomer Wuzam falls asleep

cam$how:

Outlander
Background: Tortle/Druid/1
OTHER PROFICIENCY
abjuration cantrip
Components: V, S, M
SPELL SAVE DC: 13
For Description Only
abjuration cantrip
Components: V, S, M
SPELL SAVE DC: 13
abjuration cantrip
Components: V, S, M
SPELL SAVE DC: 13

Olu Soundra:

5 – Rolling 1d8+2[CON] = (3)+2
HIT DICE (D8+2) – Rolling 2[CON] = 2

Sao Ardo:

rolling 1d20

(

14

)

=

14
rolling 1d20 + 5

(

12

)

+5

=

17

Wuzam Tezlit:

6 – Rolling 1d20+2[INIT] = (4)+2
INITIATIVE (2)
Wuzam Tezlit (Druid)

Felor Trivaxith:

21 + 4 – Rolling 1d20+1 = (20)+1 – Rolling 1d4[BLESS] = (4)
DEXTERITY SAVE (1)
Felor Trivaxith

Sao Ardo:

rolling 1d20 + 2

(

3

)

+2

=

5

Felor Trivaxith:

26 + 1 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (20)+4+2 – Rolling 1d4[BLESS] = (1)
30/120
Javelin (+6)
Felor Trivaxith
I have 5
9 – Rolling 1d6 + 4[STR] = (5)+4 piercing

Sao Ardo:

rolling 1d20 + 5

(

11

)

+5

=

16
rolling 1d6

(

5

)

=

5
rolling 1d6

(

4

)

=

4

Olu Soundra:

21 – Rolling 1d20cs>20 + 3[WIS] + 2[PROF] = (16)+3+2
8 – Rolling 1d8 + 3[MOD] = (5)+3

Felor Trivaxith:

5 – Rolling 1d20+0[Mods] = (5)+0
INVESTIGATION (0)
Felor Trivaxith

Sao Ardo:

rolling 1d20 + -1

(

6

)

+-1

=

5

Wuzam Tezlit:

2 – Rolling 1d20+1[intelligence] = (1)+1
INVESTIGATION (1)
Wuzam Tezlit (Druid)

Sao Ardo:

rolling 1d20 + 2

(

5

)

+2

=

7

Wuzam Tezlit:

16 – Rolling 1d20+2[DEX] = (14)+2
DEXTERITY (2)
Wuzam Tezlit (Druid)

Olu Soundra:

14 – Rolling 1d20+1 = (13)+1
DEXTERITY SAVE (1)
5 – Rolling 1d20+1 = (4)+1
DEXTERITY SAVE (1)

Felor Trivaxith:

14 + 1 – Rolling 1d20+4 = (10)+4 – Rolling 1d4[BLESS] = (1)
STRENGTH SAVE (4)
Felor Trivaxith
10 + 2 – Rolling 1d20+1 = (9)+1 – Rolling 1d4[BLESS] = (2)
DEXTERITY SAVE (1)
Felor Trivaxith
15 + 3 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (9)+4+2 – Rolling 1d4[BLESS] = (3)
30/120
Javelin (+6)
Felor Trivaxith
I have 5

Olu Soundra:

20 – Rolling 1d20+3[WIS] = (17)+3
WISDOM (3)

Wuzam Tezlit:

7 – Rolling 1d20+1[intelligence] = (6)+1
INVESTIGATION (1)
Wuzam Tezlit (Druid)

Olu Soundra:

9 – Rolling 1d8+2[CON] = (7)+2
HIT DICE (D8+2) – Rolling 2[CON] = 2
7 – Rolling 1d8+2[CON] = (5)+2
HIT DICE (D8+2) – Rolling 2[CON] = 2

Felor Trivaxith:

Emissary of the Sea
Racial: Triton
Aquatic beasts have an extraordinary affinity with your people. You can communicate simple ideas with beasts that can breathe water. They can understand the meaning of your words, though you have no special ability to understand them in return.

Wuzam Tezlit:

10 – Rolling 1d20+2[DEX] = (8)+2
DEXTERITY (2)
Wuzam Tezlit (Druid)

Felor Trivaxith:

10 – Rolling 1d20+1[INIT] = (9)+1
INITIATIVE (1)
Felor Trivaxith

Olu Soundra:

16 – Rolling 1d20+1[INIT] = (15)+1
INITIATIVE (1)

Sao Ardo:

rolling 1d20 + 2

(

19

)

+2

=

21
rolling 1d20 + 5

(

7

)

+5

=

12

Olu Soundra:

20 – Rolling 1d20+1[dexterity] = (19)+1
ACROBATICS (1)

Wuzam Tezlit:

10 – Rolling 1d20+2[Proficiency] = (8)+2
ATHLETICS (2)
Wuzam Tezlit (Druid)

Felor Trivaxith:

7 – Rolling 1d20+2[Proficiency]+4[strength] = (1)+2+4
ATHLETICS (6)
Felor Trivaxith

Sao Ardo:

rolling 1d20 + 5

(

18

)

+5

=

23

Olu Soundra:

rolling 1d8

(

3

)

=

3
rolling 1d8

(

2

)

=

2

Wuzam Tezlit:

13 – Rolling 1d20+2[Proficiency] = (11)+2
ATHLETICS (2)
Wuzam Tezlit (Druid)

Felor Trivaxith:

23 – Rolling 1d20+2[Proficiency]+4[strength] = (17)+2+4
ATHLETICS (6)
Felor Trivaxith

Sao Ardo:

rolling 1d20 + 5

(

19

)

+5

=

24

Olu Soundra:

9 – Rolling 1d20+1[dexterity] = (8)+1
ACROBATICS (1)
9 – Rolling 1d20+1[dexterity] = (8)+1
ACROBATICS (1)

Wuzam Tezlit:

18 – Rolling 1d20+2[Proficiency] = (16)+2
ATHLETICS (2)
Wuzam Tezlit (Druid)

Felor Trivaxith:

13 – Rolling 1d20+2[Proficiency]+4[strength] = (7)+2+4
ATHLETICS (6)
Felor Trivaxith

Sao Ardo:

rolling 1d20 + 5

(

14

)

+5

=

19

Olu Soundra:

3 – Rolling 1d20+-1[intelligence] = (4)+-1
INVESTIGATION (-1)
17 – Rolling 1d20+-1[intelligence] = (18)+-1
INVESTIGATION (-1)
8 – Rolling 1d20+1[charisma] = (7)+1
PERFORMANCE (1)

Wuzam Tezlit:

4 – Rolling 1d20+2[Proficiency] = (2)+2
ATHLETICS (2)
Wuzam Tezlit (Druid)

Felor Trivaxith:

12 – Rolling 1d20+0[Mods] = (12)+0
INVESTIGATION (0)
Felor Trivaxith

Olu Soundra:

17 – Rolling 1d20+1[INIT] = (16)+1
INITIATIVE (1)

Sao Ardo:

rolling 1d20 + 2

(

17

)

+2

=

19

Felor Trivaxith:

8 – Rolling 1d20+1[INIT] = (7)+1
INITIATIVE (1)
Felor Trivaxith

Wuzam Tezlit:

21 – Rolling 1d20+2[INIT] = (19)+2
INITIATIVE (2)
Wuzam Tezlit (Druid)
rolling d12

(

7

)

=

7

Sao Ardo:

rolling 1d20 + 5

(

1

)

+5

=

6
rolling 1d20 + 5

(

17

)

+5

=

22
rolling 1d6

(

6

)

=

6
rolling 1d6

(

4

)

=

4

Olu Soundra:

11 – Rolling 1d20cs>20 + 1[DEX] + 2[PROF] = (8)+1+2
Scimitar (+3)
4 – Rolling 1d6 + 1[DEX] = (3)+1 Slashing
rolling d6

(

5

)

=

5
rolling d4

(

4

)

=

4
rolling d4

(

1

)

=

1

Felor Trivaxith:

14 + 2 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (8)+4+2 – Rolling 1d4[BLESS] = (2)
20/60
Trident (+6)
Felor Trivaxith
Range, Thrown, Versatile
7 – Rolling 1d6 + 4[STR] = (3)+4 Piercing
12 + 4 – Rolling 1d20+1 = (11)+1 – Rolling 1d4[BLESS] = (4)
DEXTERITY SAVE (1)
Felor Trivaxith

Sao Ardo:

rolling 1d20 + 2

(

10

)

+2

=

12
rolling 1d20 + 5

(

10

)

+5

=

15
rolling 1d20 + 5

(

13

)

+5

=

18
rolling 1d6

(

5

)

=

5
rolling 1d6

(

3

)

=

3

Olu Soundra:

14 – Rolling 1d20cs>20 + 3[WIS] + 2[PROF] = (9)+3+2
11 – Rolling 1d8 + 3[MOD] = (8)+3
rolling d4

(

3

)

=

3
rolling d4

(

3

)

=

3
rolling d6

(

1

)

=

1

Sao Ardo:

rolling 1d20 + 5

(

18

)

+5

=

23

Felor Trivaxith:

9 – Rolling 1d20+1[wisdom] = (8)+1
PERCEPTION (1)
Felor Trivaxith
11 – Rolling 1d20+1[INIT] = (10)+1
INITIATIVE (1)
Felor Trivaxith

Wuzam Tezlit:

19 – Rolling 1d20+2[INIT] = (17)+2
INITIATIVE (2)
Wuzam Tezlit (Druid)

Sao Ardo:

rolling 1d20 + 2

(

11

)

+2

=

13

Olu Soundra:

6 – Rolling 1d20+1[INIT] = (5)+1
INITIATIVE (1)

Sao Ardo:

rolling 1d20 + 5

(

8

)

+5

=

13
rolling 1d20 + 5

(

12

)

+5

=

17
rolling 1d6

(

1

)

=

1

Felor Trivaxith:

13 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (7)+4+2
30/120
Javelin (+6)
Felor Trivaxith
Range, thrown. Ammunition: 5
6 – Rolling 1d6 + 4[STR] = (2)+4 piercing

Wuzam Tezlit:

Primal Savagery
transmutation cantrip
Casting Time: 1 action
Range: Self
Components: V
Duration: Instantaneous
You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Make a melee spell attack against one creature within 5 feet of you. On a hit, the target takes 1d10 acid damage. After you make the attack, your teeth or fingernails return to normal.
SPELL SAVE DC: 13

Olu Soundra:

9 – Rolling 1d20cs>20 + 3[WIS] + 2[PROF] = (4)+3+2
20 – Rolling 1d20+3[wisdom] = (17)+3
INSIGHT (3)

Wuzam Tezlit:

rolling d100

(

51

)

=

51
rolling 5d10

(

7

+

5

+

8

+

3

+

2

)

=

25

Sao Ardo:

rolling 1d20 + 5

(

10

)

+5

=

15
rolling 1d20 + 5

(

5

)

+5

=

10
rolling 1d6

(

4

)

=

4
rolling 1d6

(

5

)

=

5

Olu Soundra:

6 – Rolling 1d20cs>20 + 3[WIS] + 2[PROF] = (1)+3+2
rolling d100

(

81

)

=

81
10 – Rolling 1d20+5 = (5)+5
WISDOM SAVE (5)

Sao Ardo:

rolling 1d20 + 5

(

7

)

+5

=

12
rolling 1d20 + -1

(

20

)

+-1

=

19
rolling 1d20 + 5

(

12

)

+5

=

17
rolling 1d6

(

3

)

=

3
rolling 1d6

(

3

)

=

3

Felor Trivaxith:

12 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (6)+4+2
20/60
Trident (+6)
Felor Trivaxith
Range, Thrown, Versatile

Olu Soundra:

16 – Rolling 1d20cs>20 + 3[WIS] + 2[PROF] = (11)+3+2
9 – Rolling 1d8 + 3[MOD] = (6)+3
rolling d4

(

4

)

=

4
rolling d4

(

2

)

=

2
rolling d6

(

1

)

=

1

Felor Trivaxith:

18 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (12)+4+2
20/60
Trident (+6)
Felor Trivaxith
Range, Thrown, Versatile
5 – Rolling 1d6 + 4[STR] = (1)+4 Piercing

Sao Ardo:

rolling 1d20 + 5

(

9

)

+5

=

14
rolling 1d6

(

2

)

=

2
rolling 1d6

(

2

)

=

2


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