DL 1 – Don’t Drink This!

Olu Sundre, Sao Ardo, Ted, Sgt. Renanars Craw,
Deadventurer's League
2023-01-01


In which the party kills the same dead things over and over again.

  • Asked to go with the caretaker of the cemetary (Brother Kief) to look in a crypt where there have been suspicious noises/happenings.
  • Found the remains of a dragon-like creature instead of the wealthy lady it was supposed to be
  • Opening the sarcophagus triggers a trap closing the outer door and sealing the party in.
  • Solving a puzzle reveals a hidden passage and Brother Kief sweetens the original deal if the party will investigate
  • The secret passage runs past some skeletons with dragon skulls and some poison traps, then into a labratory where the party’s actions re-reanimate the skeltons that had just dispatched
  • Finale room with glowing plyphs and draconic zombies as well as a fake pile of treasure

Rewards

Rewards: 100GP (group) and Scroll of Prot from Evil Good (original quest), 100GP(?)(group) for further exploration, 50GP tourmaline, scroll of comprehend languages, and a Ska R’eal bar each

Andrew S.:

LANGUAGE PROFICIENCY
LANGUAGE PROFICIENCY
18 – Rolling 1d20cs>20 + 3[STR] + 5[MOD] + 2[PROF] = (8)+3+5+2
12 – Rolling 1d20cs>20 + 3[STR] + 5[MOD] + 2[PROF] = (2)+3+5+2
reach 5ft
greatsword (+10)

Dustin W.:I’m just fussing with getting my mic working

abjuration cantrip
Components: V, S, M
SPELL SAVE DC: 13
abjuration cantrip
Components: V, S, M
SPELL SAVE DC: 13
abjuration cantrip
Components: V, S, M
SPELL SAVE DC: 13

Craw:Planet Aubergine?

Sow Ardo:more food theme

Ted (Dustin):

abjuration 1
Components: V, S, M
SPELL SAVE DC: 14
abjuration 1
Components: V, S, M
SPELL SAVE DC: 14
abjuration 1
Components: V, S, M
SPELL SAVE DC: 14

Olu Sundre:

rolling 1d20 + 1

(

4

)

+1

=

5

Ted (Dustin):

Vigilant Blessing
Class: Twilight cleric/level 1
At 1st level, the night has taught you to be vigilant. As an action, you give one creature you touch (including possibly yourself) advantage on the next initiative roll the creature makes. This benefit ends immediately after the roll or if you use this feature again.

Craw:

Divine Sense
Class: Paladin
The presence of strong evil registers on your senses like a noxious odor, and powerful good rings like heavenly music in your ears. As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestia⁠l, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity (the vampi⁠re Count Strahd von Zarovich, for instance). Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell.
You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses.
7 – Rolling 1d20+2 = (5)+2
19 – Rolling 1d20+2 = (17)+2
CONSTITUTION SAVE (2)

Olu Sundre:

rolling 1d20 + 2

(

17

)

+2

=

19
rolling 1d20 + 2

(

14

)

+2

=

16

Ted (Dustin):

22 – Rolling 1d20+2 = (20)+2
20 – Rolling 1d20+2 = (18)+2
CONSTITUTION SAVE (2)

Sow Ardo:

rolling 1d20 + 2

(

14

)

+2

=

16

Olu Sundre:

rolling 1d20

(

15

)

=

15

Craw:

12 – Rolling 1d20+2 = (10)+2
17 – Rolling 1d20+2 = (15)+2
CONSTITUTION SAVE (2)

Ted (Dustin):

13 – Rolling 1d20+2[CON] = (11)+2
17 – Rolling 1d20+2[CON] = (15)+2
CONSTITUTION (2)

Sow Ardo:

rolling 1d20 + 2

(

20

)

+2

=

22
rolling 1d20

(

15

)

=

15

Ted (Dustin):

LANGUAGE PROFICIENCY
LANGUAGE PROFICIENCY

Craw:“Here comes the Duane again”

Ted (Dustin):

Servant of Eilistraee
Racial:
Eilistraee, also referred to as “The Dark Maiden”, she is a goddess in the drow pantheon, and her portfolios are song, dance, swordwork, hunting, moonlight and beauty.

Craw:

1 – Rolling 1d20+-1[intelligence] = (2)+-1
7 – Rolling 1d20+-1[intelligence] = (8)+-1
NATURE (-1)

Sow Ardo:

rolling 1d20

(

19

)

=

19
rolling 1d20

(

14

)

=

14
rolling 1d20

(

19

)

=

19

Craw:

1 – Rolling 1d20+0[INIT] = (1)+0
INITIATIVE (0)

Olu Sundre:

rolling 1d20 + 1

(

17

)

+1

=

18

Ted (Dustin):

11 – Rolling 1d20+-1[INIT] = (12)+-1
INITIATIVE (-1)

Sow Ardo:

rolling 1d20

(

3

)

=

3

Olu Sundre:

rolling 1d20 + 5

(

17

)

+5

=

22
rolling 1d8 + 3

(

1

)

+3

=

4

Buzzy Loo (GM):

rolling 1d20 + 2

(

9

)

+2

=

11
rolling 1d20 + 2

(

9

)

+2

=

11

Ted (Dustin):

rolling d6

(

4

)

=

4
rolling d6

(

4

)

=

4

Craw:

10 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (4)+4+2
25 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (19)+4+2
Maul (+6)

Sow Ardo:

rolling 1d20 + 5

(

20

)

+5

=

25
rolling 4d6 + 3

(

6

+

5

+

4

+

6

)

+3

=

24

Olu Sundre:

rolling 1d20 + 5

(

13

)

+5

=

18
rolling 1d8 + 3

(

2

)

+3

=

5

Buzzy Loo (GM):

rolling 1d20 + -1

(

3

)

+-1

=

2

Ted (Dustin):

rolling d12

(

4

)

=

4

Craw:“Mage dick”

Olu Sundre:rd20

13

– Rolling d20 = (13)

2

– Rolling d6 = (2)

14

– Rolling d20+5 = (9)+5

Craw:+5 to Olu HP

Ted (Dustin):

Servant of Eilistraee
Racial:
Eilistraee, also referred to as “The Dark Maiden”, she is a goddess in the drow pantheon, and her portfolios are song, dance, swordwork, hunting, moonlight and beauty.

Olu Sundre:

rolling 1d20 + 1

(

9

)

+1

=

10
rolling 1d20 + 3

(

6

)

+3

=

9

Ted (Dustin):

20 – Rolling 1d20+0[Mods] = (20)+0
20 – Rolling 1d20+0[Mods] = (20)+0
ARCANA (0)

Craw:

Divine Sense
Class: Paladin
The presence of strong evil registers on your senses like a noxious odor, and powerful good rings like heavenly music in your ears. As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestia⁠l, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity (the vampi⁠re Count Strahd von Zarovich, for instance). Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell.
You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses.

Ted (Dustin):

For Description Only
Detect Magic
divination 1 (ritual)
Casting Time: 1 actuion
Components: V, S
Duration: Concentration 10 Minutes
For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any.
The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
SPELL SAVE DC: 14
5 – Rolling 1d20+-1[INIT] = (6)+-1
INITIATIVE (-1)

Craw:

12 – Rolling 1d20+0[INIT] = (12)+0
INITIATIVE (0)

Olu Sundre:

rolling 1d20 + 1

(

18

)

+1

=

19

Sow Ardo:

rolling 1d20

(

13

)

=

13

Olu Sundre:

rolling 1d20 + 5

(

4

)

+5

=

9

Sow Ardo:

rolling 1d20 + 5

(

11

)

+5

=

16
rolling 2d6 + 3

(

4

+

6

)

+3

=

13

Craw:

21 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (15)+4+2
21 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (15)+4+2
Maul (+6)
rolling 2d6 + 4

(

2

+

4

)

+4

=

10

Ted (Dustin):

Toll the Dead
abjuration cantrip
Range: 60 feet
Components: V, S
SPELL SAVE DC: 14

Buzzy Loo (GM):

rolling 1d20 + -1

(

16

)

+-1

=

15

Craw:“Stick THAT in your craw”

Craw-k of shot

Olu Sundre:

rolling 1d20 + 5

(

5

)

+5

=

10

Sow Ardo:

rolling 1d20 + 5

(

15

)

+5

=

20
rolling 2d6 + 3

(

2

+

5

)

+3

=

10

Craw:

15 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (9)+4+2
23 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (17)+4+2
Maul (+6)
10 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (4)+4+2
15 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (9)+4+2
Maul (+6)
rolling 2d6 + 4

(

3

+

6

)

+4

=

13

Ted (Dustin):

Healing Word
evocation 1
Range: 60ft
Components: V
Duration: Instantaneous
A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher LevelsWhen you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.
SPELL SAVE DC: 14
rolling d4

(

2

)

=

2
3 – Rolling 1d20+-1[INIT] = (4)+-1
INITIATIVE (-1)

Sow Ardo:

rolling 1d20 + 3

(

10

)

+3

=

13

Craw:

4 – Rolling 1d20+0[INIT] = (4)+0
INITIATIVE (0)

Olu Sundre:

rolling 1d20 + 1

(

2

)

+1

=

3

Craw:“Food saved your life” as it so often does.

Sow Ardo:

rolling 1d20 + 5

(

10

)

+5

=

15
rolling 2d6 + 3

(

2

+

1

)

+3

=

6

Craw:

25 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (19)+4+2
17 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (11)+4+2
Halberd (+6)
14 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (8)+4+2
19 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (13)+4+2
Halberd (+6)
rolling 1d10 + 4

(

2

)

+4

=

6

Olu Sundre:

rolling 1d20 + 5

(

1

)

+5

=

6
rolling d100

(

97

)

=

97
rolling d4

(

3

)

=

3

Ted (Dustin):

12 – Rolling 1d20cs>20 + 1[STR] + 2[PROF] = (9)+1+2
21 – Rolling 1d20cs>20 + 1[STR] + 2[PROF] = (18)+1+2
Longsword (+3)

Sow Ardo:

rolling 1d20 + 5

(

12

)

+5

=

17

Ted (Dustin):

5 – Rolling 1d20+0[Mods] = (5)+0
8 – Rolling 1d20+0[Mods] = (8)+0
ARCANA (0)

Craw:

17 – Rolling 1d20+-1[intelligence] = (18)+-1
5 – Rolling 1d20+-1[intelligence] = (6)+-1
ARCANA (-1)

Sow Ardo:

rolling 1d20 + -1

(

6

)

+-1

=

5

Olu Sundre:

rolling 1d20 + -1

(

17

)

+-1

=

16

Ted (Dustin):

17 – Rolling 1d20+-1[INIT] = (18)+-1
INITIATIVE (-1)

Craw:

4 – Rolling 1d20+0[INIT] = (4)+0
INITIATIVE (0)

Olu Sundre:

rolling 1d20 + 1

(

6

)

+1

=

7

Sow Ardo:

rolling 1d20 + 2

(

17

)

+2

=

19
rolling 1d20 + 5

(

16

)

+5

=

21
rolling 2d6 + 5

(

2

+

3

)

+5

=

10

Ted (Dustin):

For Description Only
Word of Radiance
evocation cantrip
Range: 5 feet
Components: V, M
You utter a divine word, and burning radiance erupts from you. Each creature of your choice that you can see within range must succeed on a Constitution saving throw or take 1d6 radiant damage.
SPELL SAVE DC: 14

Buzzy Loo (GM):

rolling 1d20 + 3

(

7

)

+3

=

10

Ted (Dustin):

rolling d6

(

1

)

=

1
rolling d6

(

1

)

=

1

Olu Sundre:

rolling 1d20 + 5

(

7

)

+5

=

12
rolling 1d20 + 5

(

5

)

+5

=

10
rolling 1d8 + 2

(

8

)

+2

=

10

Craw:

12 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (6)+4+2
25 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (19)+4+2
Maul (+6)

Sow Ardo:

rolling 1d20 + 5

(

4

)

+5

=

9
rolling 2d6 + 5

(

1

+

3

)

+5

=

9

Buzzy Loo (GM):

rolling 1d20 + 3

(

18

)

+3

=

21
rolling 1d20 + 3

(

18

)

+3

=

21

Olu Sundre:

rolling 1d20 + 5

(

2

)

+5

=

7

Craw:

17 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (11)+4+2
20 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (14)+4+2
Maul (+6)
rolling 2d6 + 4

(

4

+

2

)

+4

=

10

Sow Ardo:

rolling 1d20 + 5

(

4

)

+5

=

9

Ted (Dustin):

7 – Rolling 1d20+-1[dexterity] = (8)+-1
1 – Rolling 1d20+-1[dexterity] = (2)+-1
STEALTH (-1)

Sow Ardo:

rolling 1d20 + 2

(

10

)

+2

=

12

Olu Sundre:

rolling 1d20 + 1

(

18

)

+1

=

19

Craw:

18 – Rolling 1d20+0[Mods] = (18)+0
17 – Rolling 1d20+0[Mods] = (17)+0
(Heavy Armor)
STEALTH (0)


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