Phan 59 – The Clouds Break

fherelai stormsworn
Ernault Dulon, Heddtirria, Olwë Singollo, Tookit,

2025-10-05


It’s late in the day, the sun is low on the horizon as you make your way along the rocky beach. After some time you notice the deepening orange rays reflecting off of an object ahead. Something that is clearly not made up of the rock, kelp, seashells and sand that surround you.

Approaching the Dreadnaught, little snatches of music, feeling of being watched

  • Reconned the the ship with a bird
  • There are ropes hanging off the starboard side
  • There is cover up to the ship
  • Went back up the coast to long rest and plan
  • Ford offered a 1 minute bag of holding
  • Ernault refreshes water breathing and animate dead
  • Ford uses 6 hit dice
  • Long Rest
  • Buff up – Aid, etc

After scouting a formulating a plan, the party begins it’s assault on the Dreadnought.

An armored dreadnaught made from metal and bones rests on a rocky outcrop in the bay. Flames leap from a brazier mounted to its mainmast and its ragged sails are stitched from worn leather. Barbaric half-orcs patrol its decks and standby, ready to employ its deadly siege weapons. A giant’s skeleton clutching a halberd is lashed to its bow. Over a dozen zombies are impaled on stakes set into the rocks around the vessel.

  • They attack from multiple sides: Tookit from the sea, Olwë from the air (invisible), the rest cautiously from the shore
  • After an initial blast from above which causes death and damage to many of the Hal Orc cultists on board, everyone leaps into action
  • Fherelai Stormsworn, the head priestess of this bunch ascends from below to see what the disturbance is
  • The battle is thick, as she has much power. Cultists drop. The Skeleton figurehead takes some swings, There are duelling Spirit Guardians
  • Eventually the party is victorious.
  • They begin poking around, healing etc
  • Staff of healing is at 1, needs to get to 0 to recharge, could explode
  • Not realizing what they are doing, they trigger the Hellfire Orb causing significant damage to themselves

Olwë:

LANGUAGE PROFICIENCY
Elven, Common, Draconic, Undercommon

Dungeon Viewer:

rolling 1d20
(

8

)

=

8

Ernault Dulon:

rolling 1d8 + 1
(

3

)

+1

=

4
rolling 1d8 + 1
(

2

)

+1

=

3

Dungeon Viewer:

rolling 1d8
(

4

)

=

4
rolling 1d8
(

3

)

=

3
rolling 1d8
(

4

)

=

4
rolling 1d8
(

2

)

=

2
rolling 1d8
(

4

)

=

4
rolling 1d8
(

8

)

=

8

Ernault Dulon:

Fiendish Vigor
Ernault Dulon Class: warlock eldritch invocation
You can cast false life on yourself at will as a 1st-level spell, without expending a spell slot or material components.

Bolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.
1 Action, 1 hour.

Olwë:It was a fun campaign guys

Ernault Dulon:

4

STEALTH (0)
Grimwick Abernathy

5

STEALTH (1)
Ernault Dulon

5

STEALTH (1)
Ernault Dulon

Heddterria:38

panther:26

giant badger:18

badger:19

Ernault Dulon:

4

STEALTH (1)
Ernault Dulon

7

STEALTH (0)
Grimwick Abernathy

Heddterria:32

Ernault Dulon:

16.13

INITIATIVE (1.13)
Ernault Dulon

Heddterria:19

Tookit:18

Dungeon Viewer:

rolling {8D6}
{

(

1

+

6

+

4

+

6

+

2

+

3

+

1

+

4

)

}

=

27
rolling {8D6}
{

(

5

+

2

+

5

+

5

+

5

+

1

+

2

+

6

)

}

=

31

Heddterria:

31

150/600
Huntsmans longbow +1 (Push) (+11)
Heddtirria Elrodry


+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow

14
+ 5

piercing + magic

2
+ 0

Bracers


bonus action
7
poison

60 feet
Huntman’s Mark
Heddtirria Elrodry


When you hit a creature with a weapon, extra psychic to a creature once per turn.
3
Psychic

Dreadful Strikes (passive ability)
Heddtirria Elrodry

24

150/600
Huntsmans longbow +1 (Push) (+11)
Heddtirria Elrodry


+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow

12


piercing + magic


2


Bracers


bonus action
7
poison

60 feet
Huntman’s Mark
Heddtirria Elrodry

Ernault Dulon:

26

Grimwick Abernathy


Slow; reduce target speed by 10 ft

7

14

Javelin (+7)

Grimwick Abernathy

10

25

120 feet
Ernault Dulon

7
Force

Ernault Dulon:

23

120 feet
Ernault Dulon

1
Force

6

STRENGTH SAVE (-1)
Ernault Dulon

Olwë:

27

Staff of Healing (+9)
Olwë Singollo


4


Bludgeoning

Ernault Dulon:

2

CONSTITUTION SAVE (1)
Ernault Dulon

Heddterria:4

Ernault Dulon:

22

CONSTITUTION SAVE (5)
Grimwick Abernathy

Heddterria:

19

150/600
Huntsmans longbow +1 (Push) (+11)
Heddtirria Elrodry


+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow

7


piercing + magic


2


Bracers


bonus action
5
poison

60 feet
Huntman’s Mark
Heddtirria Elrodry


When you hit a creature with a weapon, extra psychic to a creature once per turn.
4
Psychic

Dreadful Strikes (passive ability)
Heddtirria Elrodry

30

150/600
Huntsmans longbow +1 (Push) (+11)
Heddtirria Elrodry


+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow

7


piercing + magic


2


Bracers

1

Favoured Foe (concentration ability)
Heddtirria Elrodry


bonus action
2
poison

60 feet
Huntman’s Mark
Heddtirria Elrodry

Ernault Dulon:

12

120 feet
Ernault Dulon

13

120 feet
Ernault Dulon

9
Force

18

Grimwick Abernathy


Slow; reduce target speed by 10 ft

9

8

Shadow Axe (+7)

Grimwick Abernathy

Ernault Dulon:

8

Shadow Axe (+7)

Grimwick Abernathy

Heddterria:

15

150/600
Huntsmans longbow +1 (Push) (+11)
Heddtirria Elrodry


+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow

12


piercing + magic


2


Bracers


When you hit a creature with a weapon, extra psychic to a creature once per turn.

4

Psychic

Dreadful Strikes (passive ability)
Heddtirria Elrodry

Ernault Dulon:

7

DEXTERITY SAVE (1)
Ernault Dulon

20

DEXTERITY SAVE (0)
Grimwick Abernathy

Dungeon Viewer:

rolling {5D6}
{

(

1

+

1

+

6

+

6

+

4

)

}

=

18
rolling {5D6}
{

(

4

+

4

+

1

+

4

+

2

)

}

=

15

Heddterria:


When you hit a creature with a weapon, extra psychic to a creature once per turn.
1
Psychic

Dreadful Strikes (passive ability)
Heddtirria Elrodry

Ernault Dulon:

22

Grimwick Abernathy


Slow; reduce target speed by 10 ft

6

13

Shadow Axe (+7)

Grimwick Abernathy

rolling {8D8}
{

(

1

+

5

+

4

+

5

+

1

+

7

+

8

+

1

)

}

=

32
12

WISDOM SAVE (0)
Grimwick Abernathy

Heddterria:9

Ernault Dulon:

Martial Role
Grimwick Abernathy Class: 1st lvl Warrior
Defender. The sidekick can use its reaction to impose disadvantage on the attack roll of a creature within 5 feet of it whose target isn’t the sidekick, provided the sidekick can see the attacker.

Heddterria:

14

Acid Salt Arrow +1 (+11)
Heddtirria Elrodry


Alchemical salts of acid for arrows

9


Piercing


2


Bracers

19

Acid Salt Arrow +1 (+11)
Heddtirria Elrodry


Alchemical salts of acid for arrows

14


Piercing


2


Bracers


advantage on perception or survival check to find them.

3

Hunter’s Mark (bonus action spell)
Heddtirria Elrodry


When you hit a creature with a weapon, extra psychic to a creature once per turn.

3

Psychic

Dreadful Strikes (passive ability)
Heddtirria Elrodry


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