- Get to Skarwyk – there is a bazaar/craft fair thing
- food, crafts, etc
- Mae Lilydag selling baked goods, Caeteril and Carsmad Carsmith sell weapons/crafting
- Browse and find best rune extractors
- Get extractions done and runes applied to new items
- Look into joining guild – get sent up to Neydisa Castle to look into missing Wizard
- Arrive at Neydisa and head into cavern beneath Castle
March 29, 2026 7:55PMBuzzy Loo (GM):Rune of Resonance
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March 29, 2026 8:41PMGrom the Foul:
March 29, 2026 8:41PMEkeck Rha Path of the Giant Barbarian:
March 29, 2026 9:00PMDungeon Viewer:brb sorryy
March 29, 2026 9:01PMEkeck Rha Path of the Giant Barbarian:
Slashing
March 29, 2026 9:10PMEkeck Rha Path of the Giant Barbarian:
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colour change with mood
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March 29, 2026 9:14PMEkeck Rha Path of the Giant Barbarian:
colour change with mood, whispers
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shines with dim light on command, colour changes with mood, whispers
Slashing
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March 29, 2026 9:21PMGrom the Foul:
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March 29, 2026 9:26PMEkeck Rha Path of the Giant Barbarian:
shines with dim light on command, colour changes with mood, whispers.
GRAZE If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
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March 29, 2026 9:26PMGrom the Foul:
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March 29, 2026 9:27PMEkeck Rha Path of the Giant Barbarian:
shines with dim light on command, colour changes with mood, whispers.
GRAZE If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll.(3) This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
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Gaining a personality
If the target is a creature, it must succeed on a Wisdom saving throw, or you become invisible to it until the start of your next turn or until immediately after you make an attack roll or cast a spell.
Thunder
March 29, 2026 9:32PMEkeck Rha Path of the Giant Barbarian:
Slashing
If the target is a creature, it must succeed on a Wisdom saving throw, or you become invisible to it until the start of your next turn or until immediately after you make an attack roll or cast a spell.
Thunder
Gaining a personality
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March 29, 2026 9:37PMGrom the Foul:
[Death’s Poker [●●]](~-OeNBssAAKUe8R5s_TXo|repeating_attack_-On9j-UYuB4Q6Vrnja3q_attack_dmg) (+6)
Rune of Fearsome:
– on Critical Hit the target becomes frightened / no save
– once per day reduce damage by 1d6
Rune of Forceful:
– +1 initiative when wielding the weapon its attached to
– damage on same target increase by +1
with consecutive hits (stacks)
March 29, 2026 9:38PMEkeck Rha Path of the Giant Barbarian:
March 29, 2026 9:39PMDungeon Viewer:Party members who eat it gain: +5 temporary HP, Advantage on death saves for the next 24 hours
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March 29, 2026 9:41PMGrom the Foul:
March 29, 2026 9:43PMEkeck Rha Path of the Giant Barbarian:
VEX If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
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March 29, 2026 9:43PMGrom the Foul:
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March 29, 2026 9:48PMEkeck Rha Path of the Giant Barbarian:
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March 29, 2026 9:51PMGrom the Foul:
Shovel +1 (+6)
◦ +1d4 radiant dam against undead
◦ emits faint light 10 ft
◦ first attack after long rest against living creatures will have disadvantage
◦ advantage against undead
◦ does not rust or decay
Rune of Fearsome:
◦ on Critical Hit the target becomes frightened / no save
◦ once per day reduce damage by 1d6
Rune of Forceful:
◦ +1 initiative when wielding the weapon its attached to
◦ damage on same target increase by +1
with consecutive hits (stacks)
Rune of Fearsome:
◦ on Critical Hit the target becomes frightened / no save
◦ once per day reduce damage by 1d6
Rune of Forceful:
◦ +1 initiative when wielding the weapon it’s attached to
◦ damage on same target increase by +1 with consecutive hits (stacks)
March 29, 2026 10:13PMEkeck Rha Path of the Giant Barbarian:
March 29, 2026 10:23PMEkeck Rha Path of the Giant Barbarian:
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March 29, 2026 10:32PMGrom the Foul:
V,
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March 29, 2026 10:37PMEkeck Rha Path of the Giant Barbarian:
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March 29, 2026 10:57PMGrom the Foul:
March 29, 2026 10:57PMEkeck Rha Path of the Giant Barbarian:
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March 29, 2026 10:58PMGrom the Foul:
Arcane Dusting. You shoot a 15-foot cone of magical dust from the barrel of your firearm. Each creature or object in the area that is currently being affected by a spell, such as mage armor, or that is magical, such as bracers of archery, glows until the end of your next turn, shedding dim light in a 5-foot radius.
Flare. You fire a bright ball of magical light from the barrel of your firearm. If fired into the air, the ball rises to a maximum height of 100 feet, unless stopped by an intervening obstacle, hovers until the end of your next turn, then falls slowly, reaching the ground by the end of the next round. The light extinguishes when it hits the ground. The flare can be seen up to 1 mile away in daylight or up to 5 miles in darkness. Alternatively, the flare can be fired up to 50 feet away in any other direction. Each creature within 5 feet of the path of the flare must succeed on a Dexterity saving throw against your spell save DC or have disadvantage on Wisdom (Perception) checks that rely on sight for 1 minute.
Lockbuster. You fire a magical shot from your firearm at a lock within the weapon’s normal range. Make an attack roll with the firearm. If the result is equal to or exceeds the DC required to pick the lock, your shot destroys the lock. You have advantage on this attack roll if the lock is protected by magic, such as the arcane lock spell.
Smokescreen. A cloud of smoke billows from your firearm, creating a 10-foot-radius sphere of smoke centered on you. The sphere spreads around corners, and its area is heavily obscured. The cloud lasts until the end of your next turn or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. When you reach 6th level, the sphere’s radius increases to 20 feet.
Starter’s Gun. You discharge your firearm into the air. Each friendly creature of your choice within 30 feet of you has its speed increased by 10 feet until the start of your next turn. When you reach 10th level, each affected creature can also Dash as a bonus action on its turn.
Tracer Shot. You fire a ball of light at a creature you can see within 60 feet of you. Make a ranged attack with your firearm. On a hit, the attack deals damage as normal, and the target is outlined in light, as if affected by the faerie fire spell, until the start of your next turn. When you reach 10th level, the target is outlined in light for 1 minute.
bludgeoning
bludgeoning
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March 29, 2026 11:11PMGrom the Foul:
V,
S
Rune of Fearsome:
◦ on Critical Hit the target becomes frightened / no save
◦ once per day reduce damage by 1d6
Rune of Forceful:
◦ +1 initiative when wielding the weapon it’s attached to
◦ damage on same target increase by +1 with consecutive hits (stacks)
Rune of Fearsome:
◦ on Critical Hit the target becomes frightened / no save
◦ once per day reduce damage by 1d6
Rune of Forceful:
◦ +1 initiative when wielding the weapon it’s attached to
◦ damage on same target increase by +1 with consecutive hits (stacks)
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March 29, 2026 11:15PMGrom the Foul:
Slashing
V,
S,
M (Holy water or powdered silver and iron, which the spell consumes)
V,
S,
M (A small parchment with a bit of holy text written on it)
March 29, 2026 11:17PMEkeck Rha Path of the Giant Barbarian:
shines with dim light on command, colour changes with mood, whispers.
GRAZE If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll.(3) This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Slashing
bludgeoning
Piercing
March 29, 2026 11:29PMEkeck Rha Path of the Giant Barbarian:
shines with dim light on command, colour changes with mood, whispers.
GRAZE If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll.(3) This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
shines with dim light on command, colour changes with mood, whispers.
GRAZE If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll.(3) This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Slashing
bludgeoning
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