LMoP 1 – Keep the Change, ya Phandelv-y Animals

Phandelver Rolling Phog - Neverwinter
Olwë Singollo, Ernault Dulon, Heddtirria, Tookit,

2022-12-11


It’s a sunny day in Neverwinter. The gentle breeze, a mainstay of this port city, ventures in from the sea, carrying with it a mixture of smells from the docks. A sturdy base of fishiness from the day’s successful trawls cradles pockets of spices, perfumes, and other fragrant trade goods upon which the local economy is built.

The din of a busy populace – various voices in discussion, cart wheels creaking, craftsman’s tools ringing – mingle with the piercing cries of marine birds to create a muddled soundtrack, [almost as realistic as the ones that Cam produces] that permeates the narrow streets.

the breeze is forced down alleys and cross-paths, intersecting with itself and creating eddies in its flow. A stray leaf is picked up and whirled along in the wake of a group of children, running along playing some stupid game that stupid children play. [rotten kids – making me lose my poetic flow…]

Passing a nondescript alley the leaf is snatched away by another cross-breeze and gathers speed before slamming into a sign above the pockmarked door of what appears to be a small tavern. As it makes it’s way to the roughly cobbled ground below, it slides across letters spelling out the name: The Rolling Phog

Events

  • The party meets in The Rolling Phog as Ernault returns from a long absence, then sets out to complete a task for an old friend of Olwë’s
  • Gundren has offered 30 GP each to guide some supplies to Phandalin
  • On the road the encounter a Halfling who shares their affinity for baked goods. He joins after being told they are getting 15 GP each
  • Midway to Phandalin they discover some dead horses, the sign of a strugle, and recognize the remnants of Gundren and Sildar’s wagon
  • Following a fairly obvious trail, the party encounters some traps before eventually arriving at the entrance to what appears to be a fortified camp
  • After clearing the guards at the entrance to the camp they doom a Goblin by tying him to a tree so birds will peck his eyes out
  • After entering the camp, they navigate some traps and minor guards before engaging the Bugbear leader of the camp, and defeating him

dav:

Feather Fall
transmutation 1

Casting Time: 1 reaction, which you take when you or a creature within 60 ft of you fals
Range: 60 ft
Components:

V,

M

Duration: 1 minute
Reaction – When you or a creature within 60 feet of you falls Choose up to five Falling Creatures within range. A Falling creature’s rate of descent slows to 60 feet per round until the spell ends. If the creature lands before the spell ends, it takes no Falling damage and can land on its feet, and the spell ends for that creature.
SPELL SAVE DC: 13

9

Ernault Dulon

13

Ernault Dulon

19

Ernault Dulon

3

HIT DICE (D6+0)
Ernault Dulon

Andrew S.:

rolling 1d20
(

7

)

=

7

Ernault Dulon:

14

PERCEPTION (2)
Ernault Dulon

Harrington:

6

PERCEPTION (3)
Heddtirria

Buzzy Loo (GM):

16

PERCEPTION (5)
Olwë Singollo

Olwë:

14

PERCEPTION (5)
Olwë Singollo

Harrington:Heddterria

21

INVESTIGATION (2)
Heddtirria

Ernault Dulon:

2

INITIATIVE (1)
Ernault Dulon

21

INITIATIVE (1)
Ernault Dulon

Harrington:

11.16

INITIATIVE (3.16)
Heddtirria

Olwë:

11

INITIATIVE (-1)
Olwë Singollo

Tookit:

rolling 1d20 + 3
(

19

)

+3

=

22
rolling 1d20 + 7
(

15

)

+7

=

22
rolling 1d20 + 5
(

1

)

+5

=

6
rolling 1d20 + 5
(

7

)

+5

=

12
rolling 1d20 + 5
(

10

)

+5

=

15
rolling 1d8
(

3

)

=

3

Tookit:

rolling 1d6
(

1

)

=

1

Harrington:

11

longbow (+7)

Heddtirria


archer +2 attack r

Ernault Dulon:

5

Ernault Dulon

Tookit:

rolling 1d20 + 7
(

19

)

+7

=

26
rolling 1d20 + 5
(

7

)

+5

=

12
rolling 1d20 + 5
(

15

)

+5

=

20
rolling 1d8
(

7

)

=

7
rolling 1d6
(

5

)

=

5

Harrington:

8

Heddtirria

Olwë:

For Description Only
Inflict Wounds
necromancy 1

Casting Time: 1 action
Range: Touch
Components:

V,
S

Duration: Instantaneous
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st
SPELL SAVE DC: 13

rolling d20
(

2

)

=

2

Ernault Dulon:

rolling 5d8
(

6

+

2

+

1

+

6

+

5

)

=

20
7

INTIMIDATION (2)
Ernault Dulon

Olwë:

8

5 ft

Maul (+5)

Olwë Singollo

12

5 ft

Maul (+5)

Olwë Singollo

4

INTIMIDATION (1)
Olwë Singollo

16

INTIMIDATION (1)
Olwë Singollo

21

SURVIVAL (3)
Olwë Singollo

Harrington:

3

SURVIVAL (1)
Heddtirria

Tookit:

rolling 1d20 + 1
(

1

)

+1

=

2

Ernault Dulon:

16

SURVIVAL (2)
Ernault Dulon

Tookit:

rolling 1d20 + 1
(

7

)

+1

=

8

Harrington:

7

SURVIVAL (1)
Heddtirria

Ernault Dulon:

5

HIT DICE (D6+0)
Ernault Dulon

Harrington:

WEAPON PROFICIENCY
Long bow

Tookit:

rolling 1d20 + 7
(

8

)

+7

=

15

Harrington:

19

PERCEPTION (3)
Heddtirria

19

SLEIGHT OF HAND (3)
Heddtirria

20

PERCEPTION (3)
Heddtirria

Tookit:

rolling 1d20 + 5
(

19

)

+5

=

24
rolling 1d20 + 2
(

8

)

+2

=

10
rolling 1d20 + 2
(

12

)

+2

=

14

Harrington:

17

SURVIVAL (1)
Heddtirria

Ernault Dulon:

21

INITIATIVE (1)
Ernault Dulon

Olwë:

0

INITIATIVE (-1)
Olwë Singollo

Tookit:

rolling 1d20 + 3
(

19

)

+3

=

22

Harrington:

17.16

INITIATIVE (3.16)
Heddtirria

15.16

INITIATIVE (3.16)
Heddtirria

Tookit:

rolling 1d20 + 5
(

20

)

+5

=

25
rolling 1d20 + 5
(

8

)

+5

=

13
rolling 1d8
(

1

)

=

1
rolling 1d8
(

4

)

=

4
rolling 1d6
(

2

)

=

2

Ernault Dulon:

4

Ernault Dulon

Harrington:

22

longbow (+7)

Heddtirria


archer +2 attack r

14

longbow (+7)

Heddtirria


archer +2 attack r

Olwë:

13

PERCEPTION (5)
Olwë Singollo

Harrington:

18

PERCEPTION (3)
Heddtirria

18

STEALTH (5)
Heddtirria

Ernault Dulon:

17

STEALTH (1)
Ernault Dulon

Tookit:

rolling 1d20 + 7
(

5

)

+7

=

12

Olwë:

10

STEALTH (-1)
Olwë Singollo

Ernault Dulon:

21

STEALTH (1)
Ernault Dulon

21

INITIATIVE (1)
Ernault Dulon

Olwë:

12

INITIATIVE (-1)
Olwë Singollo

Tookit:

rolling 1d20 + 3
(

1

)

+3

=

4

Harrington:

19.16

INITIATIVE (3.16)
Heddtirria

23.16

INITIATIVE (3.16)
Heddtirria

Tookit:

rolling 1d20 + 3
(

13

)

+3

=

16

Harrington:

19

longbow (+7)

Heddtirria


archer +2 attack r

13

longbow (+7)

Heddtirria


archer +2 attack r

rolling 3d8
(

4

+

8

+

4

)

=

16

Tookit:

rolling 1d20 + 7
(

15

)

+7

=

22
rolling 1d20 + 5
(

3

)

+5

=

8
rolling 1d20 + 5
(

20

)

+5

=

25
rolling 1d8
(

6

)

=

6
rolling 1d8
(

2

)

=

2
rolling 1d6
(

1

)

=

1

Olwë:

22

5 ft

Maul (+5)

Olwë Singollo

24

5 ft

Maul (+5)

Olwë Singollo

rolling 2d6
(

3

+

5

)

=

8

Harrington:

8

longbow (+7)

Heddtirria


archer +2 attack r

rolling d100
(

76

)

=

76

Tookit:

rolling 1d20 + 5
(

6

)

+5

=

11
rolling 1d20 + 5
(

13

)

+5

=

18
rolling 1d4
(

3

)

=

3

Harrington:

WEAPON PROFICIENCY

Olwë:

8

5 ft

Maul (+5)

Olwë Singollo

Harrington:

16

longbow (+7)

Heddtirria


archer +2 attack r

rolling d8
(

7

)

=

7
rolling d6
(

1

)

=

1
rolling d4
(

2

)

=

2

Ernault Dulon:

11

Ernault Dulon

Tookit:

rolling 1d20 + 5
(

13

)

+5

=

18


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