DL 18 – Stag ‘n’ Ho!
DL 18 – Stag ‘n’ Ho! Read More »
In which everything is a bit weird and we find out what was REALLY at the bottom of the abandoned mines
DL 17 – Is it Weird in Here, or Is it Me? Read More »
In which Falor and Linkon Australia clean up a town and re-home some refugees
DL 16 – Stinkytown Read More »
In which Felor has an encounter with someone who turns out to be strangely familar,
DL 15 – Crossing Over (Bandying About) Read More »
In which love drives Sow Ardo to slaughter three mysterious creatures, just existing, in one swing. Hitler plays a role. New Knowledge: Theyr remembered a murl/fresco in town that had a creature which looked like thes ones
DL 14 – Mine Furor (Egg-zackly!) Read More »
In which the party returns to the mine and kills someone who they had already killed, and who has clearly been killed several times before. And Sao Ardo falls asleep mid-adventure
DL 13 – Reinventing Read More »
In which Thorstan’s Trail Bars become very useful. Resumption of previous session
DL 10 Treehouse of Horrible Read More »
Giant weasel -> George Mattekar tail – 5 GP – Armor
DL 7 -Weasel Con Carnie Read More »
In which the owner of the Fungeon Dungeon would have got away with it, if it wasn’t for those meddling Deadventurers!
DL 6 – Fungeon Dungeon Read More »
After coaxing Penelope the horse down from the tree you gather your things and make your way back towards town. As the forest begins to thin you catch a glimpse of a thick black cloud rolling around high in the air. A moment later you top a small rise and can see that the smoke
LMoP 6 – Fire or Glass* Read More »