Started immediately post battle with the bandits. undead, Rega, and her prized Chimera. Had some breakfast and looked at crafting options, dealt with lootbox.
- An old compass with the number 13 on it. If the check, it points NNW
- Olwe getting armored sound dampened
- Harri wants fire and acid 20 arrows Fire salts
- Dwarves are going to build a frame around the secret passage so they can defend if needed
- Rega Lingered at bottom of cliff for half hour then headed north up the coast
- Ulfric offers to take them to see the boat – he will go with them to introduce them and teach them how she likes to be handled.
- He also has some goods for Leilon, salvaged from the wreckage. He is going to make some deals, get aid, support the party
- The party sails away from Thornhold in the dwarves’ keelboat (20–30 ft long, limited hold space).
- After an hour or two at sea, the wind is favorable, the crew is recovering, and the mood is cautiously hopeful.
- Ulfric Wavebreaker mentions he keeps shore in sight because he doesn’t want to run into Relana, a mythical demoinic pirate
- They notice the boat being sluggish, listing, ridfing low. Grinding noise and crack, Ulfric gives helm to Olwe then heads down. “Something’s moving!” and its full of water
- Found the hull being devoured by arcane [termite] rutgrubs. Had already opene a portion and water was pouring int. Seeping in through other areas.
- Thjere were risks if the water got too high, or the grubs ate too long, supplies got too wet,
- Combined forces, you avoided all of the issues, stopped waterflow, killed grubs, etc.
- found message “You stole my flame. I’ll drown yours.” – R.