2026-01-11
Need to figure out
November 09, 2025 4:24PMErnault Dulon:
)
+4
}
=
November 09, 2025 4:36PMHeddterria:
+
+
+
+
)
=
November 09, 2025 4:45PMErnault Dulon:
November 09, 2025 4:52PMTookit:25
November 09, 2025 4:53PMDungeon Viewer:
+
+
+
+
+
+
+
+
+
)
}
=
+
+
+
+
+
+
+
+
+
)
}
=
November 09, 2025 5:05PMErnault Dulon:
+
)
}
=
+
)
}
=
November 09, 2025 5:09PMHeddterria:
November 09, 2025 5:21PMErnault Dulon:
+
)
+2
}
=
November 09, 2025 5:26PMHeddterria:
November 09, 2025 5:26PMErnault Dulon:
November 09, 2025 5:29PMHeddterria:
November 09, 2025 5:34PMErnault Dulon:
November 09, 2025 5:34PMTookit:20
November 09, 2025 5:34PMHeddterria:11
+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow
12
piercing + magic
2
Bracers
+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow
9
piercing + magic
2
Bracers
5
When you hit a creature with a weapon, extra psychic to a creature once per turn.
4
Psychic
+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow
11
piercing + magic
2
Bracers
November 09, 2025 5:41PMHeddterria:
When you hit a creature with a weapon, extra psychic to a creature once per turn.
4
Psychic
November 09, 2025 5:49PMTookit:16
November 09, 2025 5:49PMErnault Dulon:
November 09, 2025 5:51PMTookit:22
November 09, 2025 6:05PMHeddterria:
1
When you hit a creature with a weapon, extra psychic to a creature once per turn.
4
Psychic
piercing + magic
Bracers
+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow
10
+ 3
piercing + magic
2
+ 0
Bracers
Slashing
Necrotic
November 09, 2025 6:26PMHeddterria:
+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow
10
piercing + magic
2
Bracers
When you hit a creature with a weapon, extra psychic to a creature once per turn.
4
Psychic
+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow
14
piercing + magic
2
Bracers
When you hit a creature with a weapon, extra psychic to a creature once per turn.
2
Psychic
November 09, 2025 6:29PMErnault Dulon:
+
+
+
+
+
+
+
)
}
=
November 09, 2025 6:38PMOlwë:Aura of Purity effects are no longer in effect.
November 09, 2025 6:47PMHeddterria:
+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow
11
piercing + magic
2
Bracers
3
When you hit a creature with a weapon, extra psychic to a creature once per turn.
2
Psychic
+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow
9
piercing + magic
2
Bracers
November 09, 2025 6:49PMErnault Dulon:
+
)
+2
}
=
Force
November 09, 2025 6:56PMHeddterria:
+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow
9
piercing + magic
2
Bracers
When you hit a creature with a weapon, extra psychic to a creature once per turn.
1
Psychic
+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow
11
piercing + magic
2
Bracers
Necrotic
November 09, 2025 7:06PMHeddterria:
+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow
10
piercing + magic
2
Bracers
When you hit a creature with a weapon, extra psychic to a creature once per turn.
3
Psychic
+1 magic longbow. Archer +2 attack. Bracers of archery +2 damage. Ammunition, Heavy, Range, Two-Handed. Scimitars Melee weapon. Huntsmans bow
8
piercing + magic
2
Bracers
Necrotic
+
)
}
=
)
+2
}
=
+
)
}
=
)
+2
}
=
November 09, 2025 7:20PMErnault Dulon:
V,
S,
M
The extradimensional space can be reached by climbing to the top of the rope. The space can hold as many as eight Medium or smaller creatures. The rope can be pulled into the space, making the rope disappear from view outside the space.
Attacks and spells can’t cross through the entrance into or out of the extradimensional space, but those inside can see out of it as if through a 3-foot-by-5-foot window centered on the rope.
Anything inside the extradimensional space drops out when the spell ends.
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