The beach, some warm ocean air – it’s like a vacation!
The ongoing adventure to find the destination of Mouse’s Dragon map.
Main page: Elite Group
- Start on beach
- Landed on the island almost peaceful after tension of the tomb.
- Ocean. Warm air. Strange birds. Waves. Jungle vegetation.
- they can see mountains inland.
- On the beach, there is a treeline up a bit. Beach stretches both ways into distance
- It was about 3pm so decided to find a camp
- Ted flew up and looked around, saw brook up the beach running from forest into the ocean
- Headed up there found a small rise with strange three toed track that looked like ollthoy
- Camped up into the bush a bit
- Went through loot – Cloak of the bat (Erdan), Necklace of Prayer beads, ring of the ram (Ted???), Ring of the Python (Craw)
- Morning some gold disintegrated. Ted decuresed the rest, plus himself and Craw Dampe ROll Wisdom)
- The cool seaside breeze slowly gives way to the suffocating humidity of the deep canopy. Above you, mahogany branches and strangler vines weave together into a thick green roof, blocking out direct sunlight and leaving the jungle floor drowned in emerald gloom.”
- The party stumbles upon a zombie miner stuck waist-deep in a patch of quicksand. It’s blindly clutching a shattered wooden crate, its legs churning endlessly under the mud. Blue dust.
- A sudden, localized shockwave reverberates through the damp air, shaking canopy leaves and causing a flock of startled macaws to burst into flight. A light breeze follows, carrying the crisp, burnt smell of ozone and sulfur
- Came upon a clearing ahead. Erdan went for a look?
- Saw a 40 x 20 pit in a small clearing with undead creature mining it and an overseer on a small platform overlooking them
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