DL 5 – Meeting in the Dark

Ted, Ronni Souther, Falor Trivaxith, 7D6,
Deadventurer's League
2023-02-11


The group is tasked with buying a dragon egg for an agent of The Harpers. They were offered 300GP

Met Ly Y’arr, Town Crier Extraordinaire

Went to an old barn to make the exchange

Bandits appeared in the doorway and hayloft


Roni had an issue with cows – they hated him for 4 days

Felor expressed interest in joining the Harpers

All 4 party members gained some goodwill with the Harpers

Received 4 trail bars (Thorstar’s Trail Bars 1d4+ ( 2x Level +1)

Sao Ardo:

7 – Rolling 1d20+2[dexterity] = (5)+2
18 – Rolling 1d20+2[dexterity] = (16)+2
ACROBATICS (2)

Heddtirria Elrodry:

LANGUAGE PROFICIENCY

Baslac:

14 – Rolling 1d20+0[CHA] = (14)+0
CHARISMA (0)
Paul Empty Slot

Balsac:

19 – Rolling 1d20+3 = (16)+3
INTELLIGENCE SAVE (3)
7D6

Sao Ardo:

Average for HP
Average: 7 – Rolling 7 = 7

Ted (Dustin):

8 – Rolling 1d8+2[CON] = (6)+2
HIT DICE (D8+2) – Rolling 2[CON] = 2

Roni Souther:

rolling 1d20 + 4
(

18

)

+4

=

22

7D6:

LANGUAGE PROFICIENCY
LANGUAGE PROFICIENCY
LANGUAGE PROFICIENCY
LANGUAGE PROFICIENCY
LANGUAGE PROFICIENCY
LANGUAGE PROFICIENCY

Roni Souther:

3 – Rolling 1d20cs>20 + -1[STR] + 2[PROF] = (2)+-1+2
Roni Souther
4 – Rolling 1d6 + -1[STR] = (5)+-1
17 – Rolling 1d20+1[dexterity] = (16)+1
SLEIGHT OF HAND (1)
Roni Souther

7D6:“Brown whisper”: another name for farting

Felor Trivaxith:

18 – Rolling 1d20+2[Proficiency]+3[charisma] = (13)+2+3
INTIMIDATION (5)
Felor Trivaxith

Roni Souther:

16 – Rolling 1d20+2[charisma] = (14)+2
DECEPTION (2)
Roni Souther
17 – Rolling 1d20+1[dexterity] = (16)+1
SLEIGHT OF HAND (1)
Roni Souther
16 – Rolling 1d20+1[dexterity] = (15)+1
SLEIGHT OF HAND (1)
Roni Souther
rolling 1d4
(

1

)

=

1

Felor Trivaxith:

19 – Rolling 1d20+1[dexterity] = (18)+1
ACROBATICS (1)
Felor Trivaxith
18 – Rolling 1d20+2[Proficiency]+3[charisma] = (13)+2+3
INTIMIDATION (5)
Felor Trivaxith

7D6:

20 – Rolling 1d20+1 = (19)+1
DEXTERITY SAVE (1)
7D6

Ted (Dustin):

11 – Rolling 1d20+-1 = (12)+-1
5 – Rolling 1d20+-1 = (6)+-1
DEXTERITY SAVE (-1)

Felor Trivaxith:

10 – Rolling 1d20+1 = (9)+1
DEXTERITY SAVE (1)
Felor Trivaxith

Roni Souther:

8 – Rolling 1d20+1 = (7)+1
DEXTERITY SAVE (1)
Roni Souther

Ted (Dustin):

7 – Rolling 1d20+-1[INIT] = (8)+-1
INITIATIVE (-1)

Roni Souther:

12 – Rolling 1d20+1[INIT] = (11)+1
INITIATIVE (1)
Roni Souther

Ted (Dustin):

6 – Rolling 1d20+-1[INIT] = (7)+-1
INITIATIVE (-1)

7D6:

4 – Rolling 1d20+1[INIT] = (3)+1
INITIATIVE (1)
7D6

Felor Trivaxith:

14 – Rolling 1d20+1[INIT] = (13)+1
INITIATIVE (1)
Felor Trivaxith
22 – Rolling 1d20+2[Proficiency]+4[strength] = (16)+2+4
ATHLETICS (6)
Felor Trivaxith

Ted (Dustin):

Channel Divinity: Twilight Sanctuary
Class: Twilight Cleric level 2
You can use your Channel Divinity to refresh your allies with soothing twilight.

As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:

— You grant it temporary hit points equal to 1d6 plus your cleric level.

— You end one effect on it causing it to be charmed or frightened.

rolling d6
(

5

)

=

5

7D6:

rolling 1d8 + 5
(

7

)

+5

=

12

Felor Trivaxith:

14 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (8)+4+2
20/60
Trident (+6)
Felor Trivaxith
Range, Thrown, Versatile

Roni Souther:

14 – Rolling 1d20cs>20 + 2[CHA] + 2[PROF] = (10)+2+2
Fire bolt (+4)
Roni Souther
5 – Rolling 1d10 = (5)
rolling 1d20
(

17

)

=

17
2 – Rolling 1d20+1[wisdom] = (1)+1
ANIMAL HANDLING (1)
Roni Souther
rolling 1d100
(

86

)

=

86

Ted (Dustin):

rolling d6
(

3

)

=

3
Bless
abjuration 1
Casting Time: 1 action
Target: 30 Feet
Components: V, S, M
Duration: Concentration 1 minute
You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

SPELL SAVE DC: 14

7D6:

7 – Rolling 1d20cs>20 + 3[MOD] + 2[PROF] = (2)+3+2
Dagger (+5)
7D6
rolling d4
(

4

)

=

4
4 – Rolling 1d4 + 1[DEX] + 1[MOD] = (2)+1+1
rolling 1d4 + 2
(

4

)

+2

=

6
14 – Rolling 1d20cs>20 + 2[PROF] = (12)+2
7D6
rolling d4
(

3

)

=

3

7D6:

rolling d4
(

1

)

=

1
4 – Rolling 1d4 = (4)

Felor Trivaxith:

21 + 1 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (15)+4+2 – Rolling 1d4[BLESS] = (1)
20/60
Trident (+6)
Felor Trivaxith
Range, Thrown, Versatile
6 – Rolling 1d6 + 4[STR] = (2)+4 Piercing

Roni Souther:

rolling 1d20 + 4
(

16

)

+4

=

20

Ted (Dustin):

10 – Rolling 1d20cs>20 + 1[STR] + 2[PROF] = (7)+1+2
4 – Rolling 1d20cs>20 + 1[STR] + 2[PROF] = (1)+1+2
Longsword (+3)

7D6:

rolling 1d20 + 5
(

3

)

+5

=

8
rolling d4
(

4

)

=

4
rolling d4
(

1

)

=

1

Ted (Dustin):

rolling d6
(

1

)

=

1

Felor Trivaxith:

17 + 2 – Rolling 1d20cs>20 + 4[STR] + 2[PROF] = (11)+4+2 – Rolling 1d4[BLESS] = (2)
20/60
Trident (+6)
Felor Trivaxith
Range, Thrown, Versatile
5 – Rolling 1d6 + 4[STR] = (1)+4 Piercing

Roni Souther:

rolling 5d8
(

2

+

8

+

6

+

8

+

1

)

=

25

Ted (Dustin):

For Description Only
Detect Magic
divination 1 (ritual)
Casting Time: 1 actuion
Components: V, S
Duration: Concentration 10 Minutes
For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any.
The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
SPELL SAVE DC: 14
2 – Rolling 1d20+0[Mods] = (2)+0
16 – Rolling 1d20+0[Mods] = (16)+0
ARCANA (0)
rolling d4
(

1

)

=

1

Roni Souther:

17 – Rolling 1d20+0[Mods] = (17)+0
ARCANA (0)
Roni Souther

Ted (Dustin):

6 – Rolling 1d20+2[Proficiency]+1[charisma] = (3)+2+1
10 – Rolling 1d20+2[Proficiency]+1[charisma] = (7)+2+1
PERSUASION (3)
23 – Rolling 1d20+4[wisdom] = (19)+4
6 – Rolling 1d20+4[wisdom] = (2)+4
PERCEPTION (4)

Felor Trivaxith:

4 – Rolling 1d20+3[charisma] = (1)+3
DECEPTION (3)
Felor Trivaxith
10 – Rolling 1d20+0[Mods] = (10)+0
NATURE (0)
Felor Trivaxith

Ted (Dustin):

9 – Rolling 1d20+0[Mods] = (9)+0
20 – Rolling 1d20+0[Mods] = (20)+0
NATURE (0)

Roni Souther:

6 – Rolling 1d20+0[Mods] = (6)+0
NATURE (0)
Roni Souther

7D6:

12 – Rolling 1d20+3[intelligence] = (9)+3
NATURE (3)
7D6
The penis: mightier than the sword

Roni Souther:666

Ted (Dustin):

20 – Rolling 1d20+0[Mods] = (20)+0
16 – Rolling 1d20+0[Mods] = (16)+0
ARCANA (0)

Felor Trivaxith:

6 – Rolling 1d20+0[Mods] = (6)+0
ARCANA (0)
Felor Trivaxith

7D6:

6 – Rolling 1d20+2[Proficiency]+3[intelligence] = (1)+2+3
ARCANA (5)
7D6

Roni Souther:

2 – Rolling 1d20+0[Mods] = (2)+0
ARCANA (0)
Roni Souther

7D6:

12 – Rolling 1d20+3[intelligence] = (9)+3
NATURE (3)
7D6

Ted (Dustin):

3 – Rolling 1d20+0[Mods] = (3)+0
5 – Rolling 1d20+0[Mods] = (5)+0
NATURE (0)

Felor Trivaxith:

9 – Rolling 1d20+0[Mods] = (9)+0
NATURE (0)
Felor Trivaxith

Ted (Dustin):

11 – Rolling 1d20+0[Mods] = (11)+0
7 – Rolling 1d20+0[Mods] = (7)+0
ARCANA (0)
rolling d4
(

1

)

=

1


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