LMoP 9 – Holy Phuck
The smell of smoke and pitch, burning hair and flesh.
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DL 7 -Weasel Con Carnie * –
Giant weasel -> George Mattekar tail – 5 GP – Armor The party goes to a Fey Fair
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DL 6 – Fungeon Dungeon –
In which the owner of the Fungeon Dungeon would have got away with it, if it wasn’t for those meddling Deadventurers!
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LMoP 7 – Fire or Glass* (Firing Glass)
After coaxing Penelope the horse down from the tree you gather your things and make your way back towards town. As the forest begins to thin you catch a glimpse of a thick black cloud rolling around high in the air. A moment later you top a small rise and can see that the smoke
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DL 5 – Meeting in the Dark –
The group is tasked with buying a dragon egg for an agent of The Harpers. They were offered 300GP Met Ly Y’arr, Town Crier Extraordinaire Went to an old barn to make the exchange Bandits appeared in the doorway and hayloft Roni had an issue with cows – they hated him for 4 days Felor
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LMoP 5 – Bugbearable
The party decides the fight isn’t hard enough and doubles their fun – another room of Bugbears get added to the battle Some party members die but at the last moment, some good rolls and the party survives. The same can’t be said for the Bugbear’s prisoner who got nuked in the moment They clear
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DL 4 – Smells Like Town Spirit –
The group portals to Haaldberg, cleans up some stank, and obtains some land Summary to come…
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LMoP 4 – On to the Redbrands
As the dust of battle slowly settles and buzzing of flies builds near the pools of blood under the fallen Redbrands, a crowd begins to gather. A general murmuring is punctuated by the occasional cheer or outburst, “these Redbrands have gotten too big for their britches!” and the like. After a moment a man you
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DL 3 – Have Another One –
In which Ted starts a cult …errr guild, and the party drinks beer [Olu Sundre] – Caroused for 3 days, spent 25GP. Obnoxious person has taken an intense romantic interest in him– Rolled on Xanthar’s version of carousing– Mentioned next downtime wants to find out about “Zandria”(?) [Sao Ardo] – (rolled persuasion) Tried to convince
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LMoP 3 – Takin’ Care of Business
The party runs some errands, collects some info, and makes some friends (and some enemies)
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LMoP 2 – Enter the Schmuck
The party rescues a Goblin that they doomed, rescues Sildar, eats some poop, and heads to Phandalin Events
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DL 2 – Tastes Like Gricken * –
In which the group gathers Grick meat, We meet Mouse, and Sao Ardo falls in like. Summary incoming
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